Two Faces
In an ancient forest there is an invisible rift that splits reality into two perfectly symmetrical halves.
It isn’t an ordinary mirror: it’s a fracture.
Years ago, a traveler was trapped there during a failed ritual. The rift didn’t kill him, but it split him in two:
two bodies, two reflections, a single consciousness.
Since then, every step he takes on one side is replicated on the other.
Every decision carries a doubled consequence.
And every mistake is paid for twice.
One of his bodies walks in the light.
The other, in shadow.
They share the same fate, but not the same world.
The mirrors that appear on each side are not always aligned.
Some can only show the true face when both “selves” are in the right place.
Others demand sacrificing one’s position, time, or safety to save the other.
The forest isn’t hostile by chance,
it puts balance to the test.
Because escape doesn’t depend on reaching the end…
but on accepting that neither half can move forward alone.
You don't escape the mirror. You learn to stand with it.
| Status | Released |
| Platforms | HTML5 |
| Author | lumorea |
| Genre | Platformer |
| Made with | Construct |
| Tags | 2D, Pixel Art, Singleplayer |
| AI Disclosure | AI Assisted, Graphics |

Comments
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Me encanta la historia en la descripcion en la que se basaron para su inspiracion. El juego es simple pero te pone a pensar las diferentes formas de lograr un mismo objetivo y teniendo en cuenta que solo tienen dos dias para crearlo y presentarlo me parecio muy bonito. Felicitaciones. :)